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Rising Fire | Blaster Launch Trailer

Director

Stephen Wu

Agency

Tencent Games

Developer

Yingpei Games

The most violent lady in history: Blaster explodes onto the scene

Blaster has a lovely and charming appearance, but her heart is filled with a desire for slaughter. Blaster is an agile versatile profession, excelling in mobile output, firepower suppression, as well as possessing certain auxiliary and disruptive abilities. Her light figure, paired with a special mechanical device, allows her to freely move around the battlefield. Blaster is positioned as a ranged output profession, with the AOE damage of her grenades being quite considerable. In the current profession system of “Fire Source,” Blaster is an indispensable damage dealer.

Blaster’s tactical skill Rapid Advance allows her to enter a fast advance mode. Through enhancement, this skill can gain control and distance enhancement effects, causing the enemy to slow down, stun, or make herself fly further. Blaster’s extremely high displacement ability gives her great flexibility, whether it’s unexpected advances for harvesting or harassing with grenades, or evasive retreats in response to challenges, Blaster handles it with ease.

The entire trailer was produced with animations from the Unreal Engine. The trailer content largely preserves the actual gameplay of the original game characters. Our animation artists not only focus on the smoothness of the actions and visual effects but also on the coherence of the storyline and the creation of the atmosphere. We always strive to create a cinematic that is inseparable from the game.

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